What effects does one need to adjust for when aiming bank and kick shots?
First, “VEPS GEMS – Part V: Banks and Kicks” (BD, May, 2010) and the video below illustrate, describe, and demonstrate basic terminology for bank and kick shots:
The basic mirror (angle in equals angle out) systems provide a point of reference only. Your aim with a given shot depends on many effects, the most important of which are summarized in the bank speed/cut/spin effects handout. The effects that require aim adjustment include:
- In general, more speed shortens the rebound (see NV 6.6), and less speed lengthens the rebound (see NV 6.7); however, see HSV B.41 and NV B.95. One reason faster speed shortens a rolling-CB, angled kick is that the post-rebound curve is delayed by the speed.
- Bank direction consistency is generally better at faster speeds.
- Follow lengthens kick rebound, draw shortens it (e.g., see NV H.2, NV B.29 and NV B.57).
- Less topspin roll (due to faster speed or closeness to rail) means shorter rebound.
- Banks can be bent short, but only a small amount, and only under certain conditions (see bending a bank shot).
- Running english lengthens rebound, and reverse english shortens the rebound (see NV 6.8). This effect is greatest with the ball heading straight into the rail.
- Running english results in more CB speed after rebound, and reverse english results in less CB speed after rebound. The difference is greatest at a moderate approach angle in the rail (i.e., about 20-40° from the rail perpendicular). See also: rail cushion speed changes.
- Sidespin has little effect at shallow angles into the rail (e.g., see HSV A.71). However, the english will have a large effect off the second rail, where the approach angle will be steep, with the ball heading fairly perpendicular to the rail.
- If the CB has a “natural english” amount (similar to “gearing english” for a cut shot), the sidespin won’t change off the cushion. With less sidespin (including “negative” or reverse english), the cushion will increase the amount of spin, and the angle will shorten (e.g., see HSV 6.5); and for more english, the spin will decrease off the cushion, and the angle will lengthen (e.g., see HSV A.28).
- At fairly steep angles into a cushion, sidespin direction can reverse (e.g., see twice across and three-times-across bank shots).
Transferred Side Spin:
- An outside cut shortens a bank (see NV 6.12), an inside cut lengthens it (see NV 6.13), unless you use “gearing” outside spin. See also: bank-shot cut-induced-spin effects.
- Spin transfer can significantly affect banks (e.g., left spin on the CB can transfer right spin to the OB which shifts the rebound to the right). For more info, see bank-shot cut-induced-spin effects.
- The cushion imparts spin (and can even reverse the spin direction) on a kicked or banked ball (e.g. see HSV A.31 and two-times and three-times across side bank shots).
- Cut and spin transfer effects are related to throw effects, so a complete understanding of throw helps too.
- Kicks and banks generally go longer on new and clean cloth in a dry environment (see cloth effects for more info).
- Kicks and banks generally go shorter with rail cushions that are bouncier (i.e., have a higher coefficient of restitution perpendicular to the rail).
- Standard kicking and banking systems work fairly well on most pool equipment; although, adjustments will be required based on table conditions.
- Diamond brand tables (especially the 7′ tables and the older “Red label” 9′ tables) play much shorter than all other table brands, so significant adjustments will need to be made (by aiming down-table more) when playing on Diamond tables.
If one doesn’t understand all of these effects, or have great intuition built up from years and years of experience (i.e., lots of mistakes and successes), the mirror systems are not very useful. Here’s an excerpt from Vol. IV of the Video Encyclopedia of Pool Practice (VEPP) that shows you how to develop a feel for some of the effects during practice:
Here are some example shots where speed and spin can be used to change the rebound angle and path with kick and bank shots:
For kick shots with steep approach angles (i.e., almost straight into the rail), it sometimes helps to know how topspin and bottom-spin change off the rebound. For more information and examples, see:
- HSV B.15 – straight-on kick shot rebound losses and spin changes for roll, stun, and draw shots
- HSV A.117 – straight-on kick shot at fast speed with follow, stun, and draw
- HSV A.118 – straight-on kick shot at slow speed with follow, stun, and draw
- HSV A.119 – straight-on kick shot of a polished ball at fast speed with follow, stun, and draw
- HSV A.120 – straight-on kick shot of a polished ball at slow speed with follow, stun, and draw
- NV B.18 – Kick shot cue ball hold shot example with Tom Ross
from Patrick Johnson:
For kicks the important thing is what kind of “vertical spin” the CB has on it when it hits the rail:
– CB sliding when it hits the rail will rebound with no curve at the “mirror angle” (minus something for rail friction)
– CB with forward spin (including natural roll) when it hits the rail will curve longer than the mirror angle
– CB with backspin when it hits the rail will curve shorter than the mirror angle
How much longer or shorter the CB rebounds (with forward spin or backspin) depends on how much spin is on the CB* and how much friction there is between the CB and the cloth.
For banks the important thing is how much vertical spin is on the OB when it hits the rail. This can only be controlled by hitting harder or softer (harder = less or no forward spin; softer = more forward spin). This is also why hitting harder shortens bank angles.
*: How much spin is on the CB depends on: – how hard it’s hit – how high it’s hit – how far it is from the rail when it’s hit – how much friction there is between CB/cloth
As this drawing shows, when the CB changes direction off the rail its spin does not change direction. That means that forward or reverse spin which was rotating parallel with the CB’s path before hitting the rail is rotating across the CB’s path after hitting the rail – this across-the-path rotation is what causes the CB to curve after hitting the rail.
Forward rotation (topspin) can be the result of the CB rolling naturally or of hitting high on the CB. Reverse rotation (backspin) can only be the result of hitting low on the CB.
Concerning HSV B.41, why doesn’t speed shorten the rebound angle? Doesn’t the ball compress the cushion sideways more at higher speed, and wouldn’t that create sideways forces that would shorten the rebound angle?
There are many physical effects that control the immediate rebound angle and the amount of massé curving after rebound. I use the phrase “rail throwback” to refer to the effect you are describing. With more speed the cushion deforms more and can generate more sideways force to shorten the angle; however, the rebound angle is also affected by the efficiency (coefficient of restitution = COR) of the cushion, and this can vary with speed and angle also. Based on the results in HSV B.41, these two effects are balancing each other out. The rail throwback effect tries to shorten the rebound angle and the efficiency effect apparently tries to lengthen the rebound (because the cushion is returning less energy, maybe partly because of the ball shift down the rail). This is all conjecture, but it makes sense physically. There are also friction effects between the ball and cushion and ball and table during impact. These might also vary in complicated ways with speed.
Why do balls bank short on Diamond brand tables?
As demonstrated in the video below, “Red Label” Diamond tables (older models) bank much shorter than typical tables under similar conditions. This is also the case with “Black Label” and 7′ Diamond tables.
The cushions on older Diamond tables also usually play much faster than typical tables. The reason for this is the cushion noses are lower than normal and are angled slightly down due to the bevel of the sub-rail cushion backing. A lower cushion nose does not drive the ball down into the rail groove of the table as much, so the ball rebounds with more normal (perpendicular) speed creating a shorter rebound and more retained speed.
A newer “Blue label” 9′ Diamond table is much improved but still tends to bank a little shorter than typical tables under typical conditions.
A “Red Label” Diamond can be modified to play more typical by replacing the entire rail structure (with Blue label rails) or by re-cutting the cushion backing bevel angle.
How can I make adjustments to bank shot aim on Diamond brand tables that bank short?
from Scott Rohleder (in YouTube video comment):
As demonstrated in the video above, when a table plays short, you need to adjust your aim down the rail slightly to make the ball bank longer. Every table plays a little differently, and things can vary with cloth conditions, so it is important to practice on a given table to learn how much to adjust.
The 2 to 1 and Corner-5 systems work great if you shoot at the calculated number at the rail, not through the diamond. That way instead of just making a small adjustment and guessing how much to adjust for the table, you can aim at the calculated number on the rail and project the line through the diamond area on the rail to have something more concrete to aim at, since aiming at a number on the cushion can be tough to visualize, especially at larger angles. I find the adjustment is usually equal to about 10% – in other words, if aiming from 2nd diamond to 1st diamond to pocket, instead of aiming at 1 aiming at .9 (1 – 10% of 1) usually works. If I was using the Corner-5 system and calculate I need to hit 3 on the rail, I would go down about 10% and aim at 2.7 instead.
For the Plus Two system, a quarter diamond adjustment seems to work very well for a wide range of entry angles. So if I’m on the 4 line let’s say, I just adjust over a quarter diamond and use normal running english. That way I don’t have to play with speeds or additional spin trying to get the ball to turn more or less, which makes the system more consistent as it was meant to be with normal running english.